![]() I'm having a problem with the new encounters, the pokémons added on the grass are not showing up, for example Route 1- Grass 3, Ralts, Poochyena and Patrat are not showing up, I have already completed the first trial and I stayed 2 hours on the Verdant Cavern trying to find Axew or Onix, same for Grass 3. I suspect that's either the cheats or a bad ROM dump causing that, but it's strange for a cheat code that doesn't modify the save to break something so severely. If that is the problem, it would be bad for me. I really wanted that "show IV/EV cheat" so much. I will start the game again from beginning. Forgot to disable before saving so it might corrupt save data. Other cheats worked well but show IV/EV cheat didn't work for me. ![]() I was trying Hold shift to show iv/ev cheat. I might be broke my savegame file with using some cheats tho. I will report here if i got it another location.Įdit: Tried it, it happens in anywhere. I will try to level up in different locations now. After that I thought it is about leveling Lucario up. I've thought it first it was about giving Abra and Ralts daycare but tried to take them and leveling, it happened again. Leveling up causes CTD after first Nursery. It'd be nice to figure out an equivalent for Body Press, but it's easier to make the Pokemon that want it no longer need it to do good damage (hopefully Dragon Dance and Coil are enough for Steelix alongside its Mega). I did add Recover to Primarina as a substitute for Life Dew, but most of the other Pokemon that got it already have a recovery move or don't really need one so that's covered. Just as an example of that, maybe access to Recover or Heal Pulse for Pokemon that gained Life Dew, or to emulate Body Press perhaps Pokemon that can make use of it could gain access to Power Trick instead, though with the likes of Steelix that might be a bit busted. Glad to see you've added in some of the moveset updates from SWSH! I was wondering though, with regards to some of the new moves introduced, is there any way to bring them in? Discounting being able to literally input new moves, what occurred to me also as a possibility was sort of equivalent buffs to the Pokemon that benefited from those new moves. Originally Posted by Rayquaza Master 384 Try advancing and go back to see if it corrects. I thought I had some weird encounters there but I didn't really check until after I went through some of the story and assumed I just read the map wrong. It might just be reading the tables wrong initially. Originally Posted by Trieu Īh ok, I misread. Makes sense I guess but it would be nice to have a heads up about this because I thought I installed the game improperly or something. Turns out the encounter tables are properly implemented once you get the pokeballs it seems like. In addition, even if it was grass 2 that still doesn't explain why I saw both a Buneary and a Rattata in the same patch of grass despite them being in separate encounter groups? I'd link an image of the documentation but I can't yet. Grass 3 Levels: 2-3 Species Rate (%) Bunnelby 20 Buneary 20 Patrat 15 Poochyena 15 Ralts 15 Sentret 15 0 Hoothoot 0 15įeel free to correct me if I'm wrong but I'm pretty sure I'm suppose to find a Ralts, Patrat, etc because the grass patch immediately after your starter is suppose to be group 3. ![]() Grass 2 Levels: 2-3 Species Rate (%) Zigzagoon 15 Caterpie 15 Weedle 15 Pidgey 15 Scatterbug 15 Wurmple 15 0 Kricketot 0 15 Purrloin 10 "If you can find Ralts, Poochyena, Patrat or Bunnelby in the patch of grass where you get your starter, the hack is working." ![]() Make sure you're checking the correct patches of grass labeled in the pictures. The individual patches of grass spawn different pokemon.
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